Psionics, Psychics, ESPers—they are the next evolutionary step. Representing a new era in human history, these people possess incredible metaphysical powers for which they are sometimes revered and often feared. It is not a surprise that new technologies would rise to work with these paranormal individuals—these new technologies culminate in the ESPer Lens. This psychic enhancer is capable of tremendously increasing the psionic ability of the pilot. Through the use of the Lens’ technology, ESPers capable of, for instance, teleporting themselves would be able to teleport their entire mecha. One of the most valued abilities of an ESPer Lens is to Scale psychic combat powers up to mecha combat levels of effectiveness. In a 1:1 Scale mecha, an ESPer Lens would magnify telekinesis normally capable of moving kilograms to the level that it could now move as many tons; a blast that normally does a few Hits of damage would be increased to do as many Kills. When Scaling the effects of an ESPer lens on psychic powers, refer to the following chart:
ESPER SCALING
SCALE.....RANGES.....WEIGHTS.....DAMAGES
1/10 ........x5................. x10.................x1.5
1/5............x10...............x100..............x3
x1..............x25...............x1000............x15
x10............x250............x10,000.........x150
x100.........x2500..........x100,000......x1500
Excessive.x?..................x?...................x?
ESPer Lenses are constructed in the same manner as weapons, with the exception that the final result is a Cost Multiplier value. Depending on the technology, Lenses vary in size and are usually (but do not have to be) placed in the Head or Torso, or are Linked between the two. The ESPer Lens is a rare and powerful item—it is unlikely that anyone other than nobility, top military brass, or corporate elite would have access to one.
ESPER LENS
RANK:..........1..........2..........3..........4.........5..........6..........7..........8..........9..........10
COST: ......x0.2.....x0.3.....x0.4....x0.5....x0.7...x0.9.....x1.1.....x1.3.....x1.5......x1.8
PORTFOLIO:..........1..........2..........3.........4..........5..........6..........8.........10.........infinite
COST:....................x0.5.....x0.8....x1.0...x1.2.....x1.3....x1.4......x1.5.....x1.6.......x2.0
DRAW:..........X1/2..........X1..........X1.5..........X2..........X3..........X5..........X7..........X10
COST:............x2.0..........x1.0........x0.8..........x0.7.......x0.6.......x0.5.......x0.4......x0.3
BACKLASH:..........0..........1..........2..........3
COST:..................x1.3......x1.0....x0.7.....x0.5
SPACES:..........1..........5..........10..........20..........30
COST:.............x2.0....x1.3......x1.0.......x0.9.......x0.8
RANK: Similar to ECM or ECCM value, this is the maximum level of Psionic ability (PSI Stat) that the system can Scale.
PORTFOLIO: Most Lenses are designed only to handle a particular group of Psionic powers. The Portfolio value is the number of powers that the particular Lens is capable of enhancing. Lenses with an infinite Portfolio are the most potent of all; these Infinity Portfolios can enhance any and every psychic power. The powers in a Portfolio must be specified when the mecha is designed.
DRAW: This is a measure of the ability of the Lens’ computers and electronics to regulate the tremendous power requirements of artificially enhanced Psionic powers. When a psychic pilot channels his energy through the Lens, the number of expended PSI Points is equal to the amount of power that would normally be required, multiplied by the listed value for the Draw. Note that it is possible to design Lenses that make it easier to use Psionic powers inside the mecha than elsewhere (these are lenses with a Draw of 1/2).
For example: If it is only necessary to expend one PSI Point to activate a Psionic power, a Lens with a Draw of x5 would need five Points to Scale that power.
BACKLASH: Though the majority of an ESPer Lens’ electronics are usually located in the Head or Torso (or both), the Lens’ fine electronic networks must also reach through every other component of the mecha; it is this network that allows the pilot’s “psychic awareness” to be expanded to the limits of his mecha. Unfortunately, this network also has a tendency to carry electrical pulses and feedback to the pilot when the mecha is damaged—as the pilot shares the awesome power of his mecha, so too must he share its pain. Whenever a servo, Command Armor location, or any other component (with the exception of armor plates and Shields) is completely destroyed, the pilot suffers the listed Backlash value worth of Hits directly to his head, ignoring armor or other protection the pilot may be wearing.
SPACES: This is the number of Spaces that the Lens must occupy. Lenses are the only system that may not be efficient, thus they must occupy the listed number of Spaces. ESPer Lenses may be Split between multiple locations (or even multiple mecha) as discussed in system Splitting (page 14); as always, should any Split portion be destroyed, the Lens is no longer functional.
ESPER SCALING
SCALE.....RANGES.....WEIGHTS.....DAMAGES
1/10 ........x5................. x10.................x1.5
1/5............x10...............x100..............x3
x1..............x25...............x1000............x15
x10............x250............x10,000.........x150
x100.........x2500..........x100,000......x1500
Excessive.x?..................x?...................x?
ESPer Lenses are constructed in the same manner as weapons, with the exception that the final result is a Cost Multiplier value. Depending on the technology, Lenses vary in size and are usually (but do not have to be) placed in the Head or Torso, or are Linked between the two. The ESPer Lens is a rare and powerful item—it is unlikely that anyone other than nobility, top military brass, or corporate elite would have access to one.
ESPER LENS
RANK:..........1..........2..........3..........4.........5..........6..........7..........8..........9..........10
COST: ......x0.2.....x0.3.....x0.4....x0.5....x0.7...x0.9.....x1.1.....x1.3.....x1.5......x1.8
PORTFOLIO:..........1..........2..........3.........4..........5..........6..........8.........10.........infinite
COST:....................x0.5.....x0.8....x1.0...x1.2.....x1.3....x1.4......x1.5.....x1.6.......x2.0
DRAW:..........X1/2..........X1..........X1.5..........X2..........X3..........X5..........X7..........X10
COST:............x2.0..........x1.0........x0.8..........x0.7.......x0.6.......x0.5.......x0.4......x0.3
BACKLASH:..........0..........1..........2..........3
COST:..................x1.3......x1.0....x0.7.....x0.5
SPACES:..........1..........5..........10..........20..........30
COST:.............x2.0....x1.3......x1.0.......x0.9.......x0.8
RANK: Similar to ECM or ECCM value, this is the maximum level of Psionic ability (PSI Stat) that the system can Scale.
PORTFOLIO: Most Lenses are designed only to handle a particular group of Psionic powers. The Portfolio value is the number of powers that the particular Lens is capable of enhancing. Lenses with an infinite Portfolio are the most potent of all; these Infinity Portfolios can enhance any and every psychic power. The powers in a Portfolio must be specified when the mecha is designed.
DRAW: This is a measure of the ability of the Lens’ computers and electronics to regulate the tremendous power requirements of artificially enhanced Psionic powers. When a psychic pilot channels his energy through the Lens, the number of expended PSI Points is equal to the amount of power that would normally be required, multiplied by the listed value for the Draw. Note that it is possible to design Lenses that make it easier to use Psionic powers inside the mecha than elsewhere (these are lenses with a Draw of 1/2).
For example: If it is only necessary to expend one PSI Point to activate a Psionic power, a Lens with a Draw of x5 would need five Points to Scale that power.
BACKLASH: Though the majority of an ESPer Lens’ electronics are usually located in the Head or Torso (or both), the Lens’ fine electronic networks must also reach through every other component of the mecha; it is this network that allows the pilot’s “psychic awareness” to be expanded to the limits of his mecha. Unfortunately, this network also has a tendency to carry electrical pulses and feedback to the pilot when the mecha is damaged—as the pilot shares the awesome power of his mecha, so too must he share its pain. Whenever a servo, Command Armor location, or any other component (with the exception of armor plates and Shields) is completely destroyed, the pilot suffers the listed Backlash value worth of Hits directly to his head, ignoring armor or other protection the pilot may be wearing.
SPACES: This is the number of Spaces that the Lens must occupy. Lenses are the only system that may not be efficient, thus they must occupy the listed number of Spaces. ESPer Lenses may be Split between multiple locations (or even multiple mecha) as discussed in system Splitting (page 14); as always, should any Split portion be destroyed, the Lens is no longer functional.
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