Thursday, March 2, 2006

Making an ELEPHANTMAN character

Similar to making a regular character however your maximum BODY is 40 and Strength is 55. Your Base-Animal can be a Crocodile, Zebra, Warthog, Elephant, Hippopatamus, Giraffe, Camel or Rhinocerous but nothing else as that is all that Dr. Nikken worked with.

When allocating your points to build the character spend appropriate points as though you buying BODY 10 but then apply actual Body based on this chart:
Giraffe, Camel, Zebra - 20
Warthog, Crocodile - 30
Rhino, Hippo - 40
Elephant - 50

Other than that all Characteristics are the same as creating a normal character. No ELEPHANTMAN character may start with Cybernetics. But they may acquire them through the story arc of a campaign.
When going through the lifepath stage of character creation Alter As Follows:
ORIGINS AND PERSONAL STYLE:
1-3 - Corporate Suits
4-6 - Cammos/Military
7-9 - Normal Clothes
10 - Roll again on regular table
ETHNIC ORIGIN:
Always African, Language always English, it's all MAPPO taught
FAMILY BACKGROUND:
Always MAPPO Base. No family, Childhood Tragedy-Raised by MAPPO
MOTIVATIONS:
Roll or choose as normal
Life Events:
Roll from table in HOME OF THE BRAVE Sourcebook, ignore ROMANTIC INVOLVEMENTS, Elephantmen are emasculated at adulthood and all are male and had no contact with female humans untill after release from MAPPO.

Elephantmen can only choose SOLO (Soldier) as thier profession.

It is important to note here that ELEPHANTMEN use ACPA/LandMate Armor and Weapons appropriate to their BODY statistic.

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