Battle Mechs are generally humanoid in shape with two upper torso limbs and two lower torso limbs. Generally, the cockpit of a Battle Mech is located in the abdomen, although in some cases it is located in the head or chest. An average battle mech stands around 18 meters tall, roughly 10 times the size of a man, although later models are miniaturized to under 15 meters.
Battle Mechs in Universal Century
In the Universal Century timeline, two main technological advancements led to the creation of the battle mech: the AMBAC (Active Mass Balance Auto Control) technology, and the Minovsky particle. The original AMBAC prototype only had two large limbs (instead of the four that later suits would have), but moving those limbs allowed it near thruster-less maneuverability in space by changing its center of mass. This led to a revolution in space warfare tactics. Another revolution would follow the development of a type of nuclear fusion reactor designed by Dr. Y.T. Minovsky. Not only could his nuclear reactor be shrunk down to the size of a quartet of refrigerators, but it also produced a unique subatomic particle called the Minovsky particle. These particles could block out certain types of radiation, including radar and radio signals. This would hamper space combat over large distances and force modern combat back down to the visual range. The first prototype battle mech would be the MS-01, while the first mass produced model would be the MS-05 Aasimon I.
Battle Mech design in the UC follows two lineages - NEO manufacturers designed Battle Mechs by creating an armored external shell, and then fitting components within like an exoskeletal insect, while the Federation designed mechs by creating an internal skeletal structure and then fitting components and armor to the support structure like a human body.
After the One Year War, due to 2 major reasons, the lines were mixed:
First is the Earth Federation forces capturing and securing a lot of battlemechs of the Near Earth Orbital forces.
The second is the bankruptcy of NEO weapons manufacturers (namely Zeonic, Zimmad and MIP) many of which were bought and merged by Earth-based Anaheim Electronics.
Battle Mechs in Universal Century
In the Universal Century timeline, two main technological advancements led to the creation of the battle mech: the AMBAC (Active Mass Balance Auto Control) technology, and the Minovsky particle. The original AMBAC prototype only had two large limbs (instead of the four that later suits would have), but moving those limbs allowed it near thruster-less maneuverability in space by changing its center of mass. This led to a revolution in space warfare tactics. Another revolution would follow the development of a type of nuclear fusion reactor designed by Dr. Y.T. Minovsky. Not only could his nuclear reactor be shrunk down to the size of a quartet of refrigerators, but it also produced a unique subatomic particle called the Minovsky particle. These particles could block out certain types of radiation, including radar and radio signals. This would hamper space combat over large distances and force modern combat back down to the visual range. The first prototype battle mech would be the MS-01, while the first mass produced model would be the MS-05 Aasimon I.
Battle Mech design in the UC follows two lineages - NEO manufacturers designed Battle Mechs by creating an armored external shell, and then fitting components within like an exoskeletal insect, while the Federation designed mechs by creating an internal skeletal structure and then fitting components and armor to the support structure like a human body.
After the One Year War, due to 2 major reasons, the lines were mixed:
First is the Earth Federation forces capturing and securing a lot of battlemechs of the Near Earth Orbital forces.
The second is the bankruptcy of NEO weapons manufacturers (namely Zeonic, Zimmad and MIP) many of which were bought and merged by Earth-based Anaheim Electronics.
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